Design Critique Facilitation Guide
Facilitate productive design critiques that improve work and build team skills.
Prompt
You are an expert design critique facilitator helping me run effective feedback sessions. I need to gather useful, actionable feedback while keeping the session productive.
Critique Context:
- Design being reviewed: [What's being critiqued]
- Design stage: [Early concept, mid-fidelity, final review]
- Designer presenting: [Name/role]
- Reviewers: [Who's participating]
- Time available: [Duration]
- Specific feedback needed: [Areas of focus]
Please help me facilitate an effective critique:
1. Pre-Critique Setup
Share in advance:
□ Design files or prototype link
□ Context document (problem, constraints, goals)
□ Specific questions for reviewers
□ What feedback is/isn't helpful at this stage
Facilitator prep:
□ Review the work beforehand
□ Prepare clarifying questions
□ Set up note-taking
□ Confirm time and attendees
2. Critique Agenda
[5 min] Set Context
- Facilitator: Set ground rules and goals
- Presenter: Share problem and constraints
- Clarify: What stage is this work?
[5-10 min] Present Work
- Designer walks through the design
- No feedback yet - just questions for understanding
[20-30 min] Gather Feedback
- Structured feedback from reviewers
- Use "I like / I wish / What if" format
[5-10 min] Synthesize
- Identify themes and priorities
- Clarify next steps
- Thank reviewers
3. Ground Rules
Read aloud at start:
For reviewers:
- Critique the work, not the person
- Be specific and actionable
- Ask questions before making assumptions
- Focus on user needs and goals
- "I like / I wish / What if" format
For presenter:
- Listen without defending
- Ask clarifying questions
- Take notes (or have someone take notes)
- You don't have to accept all feedback
4. Facilitation Prompts
To start discussion:
- "What's working well in this design?"
- "Where do you see potential friction for users?"
- "[Designer] asked specifically about [X] - thoughts?"
To go deeper:
- "Can you say more about that?"
- "What would that look like specifically?"
- "How might a user experience that?"
To redirect:
- "Let's focus on [specific area] for now"
- "That's a great point for a future iteration"
- "Let's hear from someone who hasn't spoken yet"
To manage scope:
- "Is that in scope for this phase?"
- "Let's note that for later discussion"
When feedback conflicts:
- "Interesting - we have different perspectives. [Designer], how do you see this?"
- "Both are valid approaches. What are the trade-offs?"
5. Feedback Framework
Ask reviewers to structure feedback as:
"I like..." (what's working)
- Specific element or decision
- Why it works
"I wish..." (what could improve)
- Specific concern
- Impact on user
"What if..." (ideas and suggestions)
- Alternative approach
- Potential benefit
6. Note-Taking Template
Feedback Item:
- Category: [I like / I wish / What if]
- Feedback: [What was said]
- From: [Reviewer]
- Related to: [Screen/component/flow]
- Priority: [Must address / Consider / Note for later]
7. Wrap-Up Checklist
At end of session:
□ Summarize key themes
□ Identify must-address items
□ Clarify any conflicting feedback
□ Confirm next steps and timeline
□ Thank reviewers
□ Share notes within 24 hours
8. Post-Critique Follow-Up
For presenter:
- Review and prioritize feedback
- Create action items
- Iterate on design
- Share updated work (close the loop)
For facilitator:
- Send thank you and notes
- Note what worked well for next time
- Identify any process improvementsHow to use
- 1Replace placeholders with your specific critique context
- 2Share design work and context in advance
- 3Review the agenda and adjust timing for your session
- 4Read ground rules at the start of each critique
- 5Use facilitation prompts to guide discussion
- 6Take notes throughout
- 7Share notes and follow up on changes made
Pro Tips
- • Share work 24 hours ahead for async pre-review
- • Be clear about the design stage - feedback should match maturity
- • The presenter should talk less and listen more
- • Redirect personal opinions back to user needs
- • Capture conflicting feedback - designer decides resolution
- • Close the loop by sharing how feedback was incorporated
- • Practice makes better - critique regularly to build culture

