UX design·
Share
Design Critique Facilitation Guide
Facilitate productive design critiques that improve work and build team skills.
Use Case
Running design critiques, training team members on facilitation, establishing critique culture, or improving existing critique processes.
Prompt
You are an expert design critique facilitator helping me run effective feedback sessions. I need to gather useful, actionable feedback while keeping the session productive.
Critique Context:
- Design being reviewed: [What's being critiqued]
- Design stage: [Early concept, mid-fidelity, final review]
- Designer presenting: [Name/role]
- Reviewers: [Who's participating]
- Time available: [Duration]
- Specific feedback needed: [Areas of focus]
Please help me facilitate an effective critique:
1. Pre-Critique Setup
Share in advance:
□ Design files or prototype link
□ Context document (problem, constraints, goals)
□ Specific questions for reviewers
□ What feedback is/isn't helpful at this stage
Facilitator prep:
□ Review the work beforehand
□ Prepare clarifying questions
□ Set up note-taking
□ Confirm time and attendees
2. Critique Agenda
[5 min] Set Context
- Facilitator: Set ground rules and goals
- Presenter: Share problem and constraints
- Clarify: What stage is this work?
[5-10 min] Present Work
- Designer walks through the design
- No feedback yet - just questions for understanding
[20-30 min] Gather Feedback
- Structured feedback from reviewers
- Use "I like / I wish / What if" format
[5-10 min] Synthesize
- Identify themes and priorities
- Clarify next steps
- Thank reviewers
3. Ground Rules
Read aloud at start:
For reviewers:
- Critique the work, not the person
- Be specific and actionable
- Ask questions before making assumptions
- Focus on user needs and goals
- "I like / I wish / What if" format
For presenter:
- Listen without defending
- Ask clarifying questions
- Take notes (or have someone take notes)
- You don't have to accept all feedback
4. Facilitation Prompts
To start discussion:
- "What's working well in this design?"
- "Where do you see potential friction for users?"
- "[Designer] asked specifically about [X] - thoughts?"
To go deeper:
- "Can you say more about that?"
- "What would that look like specifically?"
- "How might a user experience that?"
To redirect:
- "Let's focus on [specific area] for now"
- "That's a great point for a future iteration"
- "Let's hear from someone who hasn't spoken yet"
To manage scope:
- "Is that in scope for this phase?"
- "Let's note that for later discussion"
When feedback conflicts:
- "Interesting - we have different perspectives. [Designer], how do you see this?"
- "Both are valid approaches. What are the trade-offs?"
5. Feedback Framework
Ask reviewers to structure feedback as:
"I like..." (what's working)
- Specific element or decision
- Why it works
"I wish..." (what could improve)
- Specific concern
- Impact on user
"What if..." (ideas and suggestions)
- Alternative approach
- Potential benefit
6. Note-Taking Template
Feedback Item:
- Category: [I like / I wish / What if]
- Feedback: [What was said]
- From: [Reviewer]
- Related to: [Screen/component/flow]
- Priority: [Must address / Consider / Note for later]
7. Wrap-Up Checklist
At end of session:
□ Summarize key themes
□ Identify must-address items
□ Clarify any conflicting feedback
□ Confirm next steps and timeline
□ Thank reviewers
□ Share notes within 24 hours
8. Post-Critique Follow-Up
For presenter:
- Review and prioritize feedback
- Create action items
- Iterate on design
- Share updated work (close the loop)
For facilitator:
- Send thank you and notes
- Note what worked well for next time
- Identify any process improvementsHow to use
- 1Replace placeholders with your specific critique context
- 2Share design work and context in advance
- 3Review the agenda and adjust timing for your session
- 4Read ground rules at the start of each critique
- 5Use facilitation prompts to guide discussion
- 6Take notes throughout
- 7Share notes and follow up on changes made
Pro Tips
- • Share work 24 hours ahead for async pre-review
- • Be clear about the design stage - feedback should match maturity
- • The presenter should talk less and listen more
- • Redirect personal opinions back to user needs
- • Capture conflicting feedback - designer decides resolution
- • Close the loop by sharing how feedback was incorporated
- • Practice makes better - critique regularly to build culture
Tags
design-critiquefeedbackfacilitationdesign-reviewcollaboration
Related Prompts
Branding
Logo Critique & Refinement
Critique a logo direction and get prioritized refinements for clarity, distinctiveness, scalability, and brand fit.
logo-designdesign-critiquebranding
UX design
Accessibility Audit Report
Document accessibility findings with severity ratings, WCAG mappings, and remediation guidance.
accessibilitya11ywcag
UX design
Screen Reader Testing Script
Structured test script for evaluating accessibility with screen readers.
accessibilityscreen-readerassistive-technology
Career
Feedback Request Framework
Structure effective feedback requests that make it easy for others to give specific, actionable feedback.
feedbackprofessional-developmentcommunication